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Having threads creates instability for the fuzzer, and we don't need them.
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The ping/pong is actually untested at this point, because Paho (my test client for now) doesn't do those. I wonder if any do, because MQTT already has ping/pong.
Having threads creates instability for the fuzzer, and we don't need them.
The ping/pong is actually untested at this point, because Paho (my test client for now) doesn't do those. I wonder if any do, because MQTT already has ping/pong.