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Will be used for the test client I have in mind.
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Will be used for the test client I have in mind.
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This is necessary for the test client I have in mind, so I can re-use this code in that new test client which has no MQTT behavior, but just returns packets (meaning I have to be able to parse them without initiating handling).
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This is necessary for the test client I have in mind, so I can re-use this code in that new test client which has no MQTT behavior, but just returns packets (meaning I have to be able to parse them without initiating handling).
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And also to future parse... methods. This is necessary for the upcoming new test client.
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This needed a separation: getting the current thread, and getting the thread of the client you're queueing a command for. This also resolves a circular reference between Client and ThreadData.
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Instead of the thread data, which didn't make sense.
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This required adding a global stats object. It also contains a bit of refactor to make a type out of the derived counters.
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This fixes clients being disconnected after reducing the max value and reloading the settings.
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Check events are placed in a sorted map based on the last activity and keep-alive interval of the client. This makes it more accurate and reduces system load because it saves unnecessary checking.
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It merely drops packets when they exceed it. The specs are unclear about whether you're supposed to delay transmission until the quota is non-negative again. I decided against it because of increased complexity, and because on a continously overloaded client, this makes no sense. Effectively, this formalizes the 'max qos pending' mechanism that was already in place. It also includes PUBACK/PUBREL/PUBCOMP error handling, because that needed to be done for proper quota control.
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The only thing it did was false trip the fuzzer.
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Diff with 'ignore whitespace' looks clean.
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This also contains some fixes/unifications for traditional authentication, error handling specifically.
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The CONACK indicated that it's not supported, and the specs say to issue a disconnect when they're used after all.
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This should prevent stale data from old clients from manipulating the session.
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This required a special type WillPublish to make this easier and more logical.
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It erroneously referred to the system function 'dup' now...
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Also fix some bugs: - The password can be binary data. - The will topic is now also checked.
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This allows easier saving of MQTT5 properties, for which a new file version for retained messages is created. It uses the packet parsing logic.
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It went over boundry when there were no properties. Also changed will logic in disconnect: only clear it when it's a successful disconnect.
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- Delay is properly counted from moment of disconnect. - When a session is picked up again, the will is not sent. - An actual fix to what I tried a few commits ago: fix sending will twice. This logic should make storing wills also easier.
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I think it's very hard to distinguish between protocol error and malformed packet. It's kind of arbitrary...
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Also fixes a bug in new interval calculation.
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And the TODOs are for the next thing: saving the createdAt date.
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This prevents bugs because the calling context forgets it. A (small) downside is that I have to make the Publish argument non-const. But, that's exactly what it is then, so...
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Also fixed a length check bug.
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Because clients can now also exist as dummy objects, I had to add some extra checks. Also split up handlePublish() and the new parsePublishData().
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I'm not sure how I'm continueing. I need a safe point.