session.cpp
9.32 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
/*
This file is part of FlashMQ (https://www.flashmq.org)
Copyright (C) 2021 Wiebe Cazemier
FlashMQ is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, version 3.
FlashMQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public
License along with FlashMQ. If not, see <https://www.gnu.org/licenses/>.
*/
#include "cassert"
#include "session.h"
#include "client.h"
#include "threadauth.h"
std::chrono::time_point<std::chrono::steady_clock> appStartTime = std::chrono::steady_clock::now();
Session::Session()
{
}
int64_t Session::getProgramStartedAtUnixTimestamp()
{
auto secondsSinceEpoch = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now().time_since_epoch()).count();
const std::chrono::seconds age = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - appStartTime);
int64_t result = secondsSinceEpoch - age.count();
return result;
}
void Session::setProgramStartedAtUnixTimestamp(const int64_t unix_timestamp)
{
auto secondsSinceEpoch = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now().time_since_epoch());
const std::chrono::seconds _unix_timestamp = std::chrono::seconds(unix_timestamp);
const std::chrono::seconds age_in_s = secondsSinceEpoch - _unix_timestamp;
appStartTime = std::chrono::steady_clock::now() - age_in_s;
}
int64_t Session::getSessionRelativeAgeInMs() const
{
const std::chrono::milliseconds sessionAge = std::chrono::duration_cast<std::chrono::milliseconds>(lastTouched - appStartTime);
const int64_t sInMs = sessionAge.count();
return sInMs;
}
void Session::setSessionTouch(int64_t ageInMs)
{
std::chrono::milliseconds ms(ageInMs);
std::chrono::time_point<std::chrono::steady_clock> point = appStartTime + ms;
lastTouched = point;
}
/**
* @brief Session::Session copy constructor. Was created for session storing, and is explicitely kept private, to avoid making accidental copies.
* @param other
*
* Because it was created for session storing, the fields we're copying are the fields being stored.
*/
Session::Session(const Session &other)
{
this->username = other.username;
this->client_id = other.client_id;
this->incomingQoS2MessageIds = other.incomingQoS2MessageIds;
this->outgoingQoS2MessageIds = other.outgoingQoS2MessageIds;
this->nextPacketId = other.nextPacketId;
this->lastTouched = other.lastTouched;
// To be fully correct, we should copy the individual packets, but copying sessions is only done for saving them, and I know
// that no member of MqttPacket changes in the QoS process, so we can just keep the shared pointer to the original.
this->qosPacketQueue = other.qosPacketQueue;
}
Session::~Session()
{
logger->logf(LOG_DEBUG, "Session %s is being destroyed.", getClientId().c_str());
}
std::unique_ptr<Session> Session::getCopy() const
{
std::unique_ptr<Session> s(new Session(*this));
return s;
}
bool Session::clientDisconnected() const
{
return client.expired();
}
std::shared_ptr<Client> Session::makeSharedClient() const
{
return client.lock();
}
void Session::assignActiveConnection(std::shared_ptr<Client> &client)
{
this->client = client;
this->client_id = client->getClientId();
this->username = client->getUsername();
}
/**
* @brief Session::writePacket is the main way to give a client a packet -> it goes through the session.
* @param packet
* @param max_qos
* @param retain. Keep MQTT-3.3.1-9 in mind: existing subscribers don't get retain=1 on packets.
* @param count. Reference value is updated. It's for statistics.
*/
void Session::writePacket(const MqttPacket &packet, char max_qos, bool retain, uint64_t &count)
{
assert(max_qos <= 2);
const char qos = std::min<char>(packet.getQos(), max_qos);
Authentication *_auth = ThreadAuth::getAuth();
assert(_auth);
Authentication &auth = *_auth;
if (auth.aclCheck(client_id, username, packet.getTopic(), *packet.getSubtopics(), AclAccess::read, qos, retain) == AuthResult::success)
{
if (qos == 0)
{
if (!clientDisconnected())
{
std::shared_ptr<Client> c = makeSharedClient();
c->writeMqttPacketAndBlameThisClient(packet, qos);
count++;
}
}
else if (qos > 0)
{
std::unique_lock<std::mutex> locker(qosQueueMutex);
const size_t totalQosPacketsInTransit = qosPacketQueue.size() + incomingQoS2MessageIds.size() + outgoingQoS2MessageIds.size();
if (totalQosPacketsInTransit >= MAX_QOS_MSG_PENDING_PER_CLIENT || (qosPacketQueue.getByteSize() >= MAX_QOS_BYTES_PENDING_PER_CLIENT && qosPacketQueue.size() > 0))
{
logger->logf(LOG_WARNING, "Dropping QoS message for client '%s', because its QoS buffers were full.", client_id.c_str());
return;
}
nextPacketId++;
if (nextPacketId == 0)
nextPacketId++;
std::shared_ptr<MqttPacket> copyPacket = qosPacketQueue.queuePacket(packet, nextPacketId);
locker.unlock();
if (!clientDisconnected())
{
std::shared_ptr<Client> c = makeSharedClient();
c->writeMqttPacketAndBlameThisClient(*copyPacket.get(), qos);
copyPacket->setDuplicate(); // Any dealings with this packet from here will be a duplicate.
count++;
}
}
}
}
// Normatively, this while loop will break on the first element, because all messages are sent out in order and
// should be acked in order.
void Session::clearQosMessage(uint16_t packet_id)
{
#ifndef NDEBUG
logger->logf(LOG_DEBUG, "Clearing QoS message for '%s', packet id '%d'. Left in queue: %d", client_id.c_str(), packet_id, qosPacketQueue.size());
#endif
std::lock_guard<std::mutex> locker(qosQueueMutex);
qosPacketQueue.erase(packet_id);
}
// [MQTT-4.4.0-1]: "When a Client reconnects with CleanSession set to 0, both the Client and Server MUST re-send any
// unacknowledged PUBLISH Packets (where QoS > 0) and PUBREL Packets using their original Packet Identifiers. This
// is the only circumstance where a Client or Server is REQUIRED to redeliver messages."
//
// There is a bit of a hole there, I think. When we write out a packet to a receiver, it may decide to drop it, if its buffers
// are full, for instance. We are not required to (periodically) retry. TODO Perhaps I will implement that retry anyway.
uint64_t Session::sendPendingQosMessages()
{
uint64_t count = 0;
if (!clientDisconnected())
{
std::shared_ptr<Client> c = makeSharedClient();
std::lock_guard<std::mutex> locker(qosQueueMutex);
for (const std::shared_ptr<MqttPacket> &qosMessage : qosPacketQueue)
{
c->writeMqttPacketAndBlameThisClient(*qosMessage.get(), qosMessage->getQos());
qosMessage->setDuplicate(); // Any dealings with this packet from here will be a duplicate.
count++;
}
for (const uint16_t packet_id : outgoingQoS2MessageIds)
{
PubRel pubRel(packet_id);
MqttPacket packet(pubRel);
c->writeMqttPacketAndBlameThisClient(packet, 2);
}
}
return count;
}
/**
* @brief Session::touch with a time value allowed touching without causing another sys/lib call to get the time.
* @param newval
*/
void Session::touch(std::chrono::time_point<std::chrono::steady_clock> newval)
{
lastTouched = newval;
}
void Session::touch()
{
lastTouched = std::chrono::steady_clock::now();
}
bool Session::hasExpired(int expireAfterSeconds)
{
std::chrono::seconds expireAfter(expireAfterSeconds);
std::chrono::time_point<std::chrono::steady_clock> now = std::chrono::steady_clock::now();
return clientDisconnected() && (lastTouched + expireAfter) < now;
}
void Session::addIncomingQoS2MessageId(uint16_t packet_id)
{
incomingQoS2MessageIds.insert(packet_id);
}
bool Session::incomingQoS2MessageIdInTransit(uint16_t packet_id) const
{
const auto it = incomingQoS2MessageIds.find(packet_id);
return it != incomingQoS2MessageIds.end();
}
void Session::removeIncomingQoS2MessageId(u_int16_t packet_id)
{
#ifndef NDEBUG
logger->logf(LOG_DEBUG, "As QoS 2 receiver: publish released (PUBREL) for '%s', packet id '%d'. Left in queue: %d", client_id.c_str(), packet_id, incomingQoS2MessageIds.size());
#endif
const auto it = incomingQoS2MessageIds.find(packet_id);
if (it != incomingQoS2MessageIds.end())
incomingQoS2MessageIds.erase(it);
}
void Session::addOutgoingQoS2MessageId(uint16_t packet_id)
{
outgoingQoS2MessageIds.insert(packet_id);
}
void Session::removeOutgoingQoS2MessageId(u_int16_t packet_id)
{
#ifndef NDEBUG
logger->logf(LOG_DEBUG, "As QoS 2 sender: publish complete (PUBCOMP) for '%s', packet id '%d'. Left in queue: %d", client_id.c_str(), packet_id, outgoingQoS2MessageIds.size());
#endif
const auto it = outgoingQoS2MessageIds.find(packet_id);
if (it != outgoingQoS2MessageIds.end())
outgoingQoS2MessageIds.erase(it);
}