client.h
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#ifndef CLIENT_H
#define CLIENT_H
#include <fcntl.h>
#include <unistd.h>
#include <vector>
#include <mutex>
#include "forward_declarations.h"
#include "threaddata.h"
#include "mqttpacket.h"
#include "exceptions.h"
#define CLIENT_BUFFER_SIZE 1024
#define CLIENT_MAX_BUFFER_SIZE 1048576
#define MQTT_HEADER_LENGH 2
class Client
{
int fd;
char *readbuf = NULL; // With many clients, it may not be smart to keep a (big) buffer around.
size_t readBufsize = CLIENT_BUFFER_SIZE;
int wi = 0;
int ri = 0;
char *writebuf = NULL; // With many clients, it may not be smart to keep a (big) buffer around.
size_t writeBufsize = CLIENT_BUFFER_SIZE;
int wwi = 0;
int wri = 0;
bool authenticated = false;
bool connectPacketSeen = false;
bool readyForWriting = false;
std::string clientid;
std::string username;
uint16_t keepalive = 0;
ThreadData_p threadData;
std::mutex writeBufMutex;
size_t getReadBufBytesUsed()
{
return wi - ri;
};
size_t getReadBufMaxWriteSize()
{
size_t available = readBufsize - wi;
return available;
}
void growReadBuffer()
{
const size_t newBufSize = readBufsize * 2;
readbuf = (char*)realloc(readbuf, newBufSize);
if (readbuf == NULL)
throw std::runtime_error("Memory allocation failure in growReadBuffer()");
readBufsize = newBufSize;
}
size_t getWriteBufMaxWriteSize()
{
size_t available = writeBufsize - wwi;
return available;
}
size_t getWriteBufBytesUsed()
{
return wwi - wri;
};
void growWriteBuffer(size_t add_size)
{
if (add_size == 0)
return;
const size_t newBufSize = writeBufsize + add_size;
writebuf = (char*)realloc(writebuf, newBufSize);
if (writebuf == NULL)
throw std::runtime_error("Memory allocation failure in growWriteBuffer()");
writeBufsize = newBufSize;
}
public:
Client(int fd, ThreadData_p threadData);
~Client();
int getFd() { return fd;}
void closeConnection();
bool readFdIntoBuffer();
bool bufferToMqttPackets(std::vector<MqttPacket> &packetQueueIn, Client_p &sender);
void setClientProperties(const std::string &clientId, const std::string username, bool connectPacketSeen, uint16_t keepalive);
void setAuthenticated(bool value) { authenticated = value;}
bool getAuthenticated() { return authenticated; }
bool hasConnectPacketSeen() { return connectPacketSeen; }
ThreadData_p getThreadData() { return threadData; }
std::string &getClientId() { return this->clientid; }
void writePingResp();
void writeMqttPacket(const MqttPacket &packet);
void writeMqttPacketLocked(const MqttPacket &packet);
bool writeBufIntoFd();
std::string repr();
void queueMessage(const MqttPacket &packet);
void queuedMessagesToBuffer();
void setReadyForWriting(bool val);
};
#endif // CLIENT_H