client.cpp
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/*
This file is part of FlashMQ (https://www.flashmq.org)
Copyright (C) 2021 Wiebe Cazemier
FlashMQ is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, version 3.
FlashMQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public
License along with FlashMQ. If not, see <https://www.gnu.org/licenses/>.
*/
#include "client.h"
#include <cstring>
#include <sstream>
#include <iostream>
#include <cassert>
#include <chrono>
#include "logger.h"
#include "utils.h"
#include "threadglobals.h"
StowedClientRegistrationData::StowedClientRegistrationData(bool clean_start, uint16_t clientReceiveMax, uint32_t sessionExpiryInterval) :
clean_start(clean_start),
clientReceiveMax(clientReceiveMax),
sessionExpiryInterval(sessionExpiryInterval)
{
}
Client::Client(int fd, std::shared_ptr<ThreadData> threadData, SSL *ssl, bool websocket, struct sockaddr *addr, const Settings *settings, bool fuzzMode) :
fd(fd),
fuzzMode(fuzzMode),
initialBufferSize(settings->clientInitialBufferSize), // The client is constructed in the main thread, so we need to use its settings copy
maxOutgoingPacketSize(settings->maxPacketSize), // Same as initialBufferSize comment.
maxIncomingPacketSize(settings->maxPacketSize),
maxIncomingTopicAliasValue(settings->maxIncomingTopicAliasValue), // Retaining snapshot of current setting, to not confuse clients when the setting changes.
ioWrapper(ssl, websocket, initialBufferSize, this),
readbuf(initialBufferSize),
writebuf(initialBufferSize),
epoll_fd(threadData ? threadData->epollfd : 0),
threadData(threadData)
{
int flags = fcntl(fd, F_GETFL);
fcntl(fd, F_SETFL, flags | O_NONBLOCK);
this->address = sockaddrToString(addr);
if (ssl)
transportStr = websocket ? "TCP/Websocket/MQTT/SSL" : "TCP/MQTT/SSL";
else
transportStr = websocket ? "TCP/Websocket/MQTT/Non-SSL" : "TCP/MQTT/Non-SSL";
}
Client::~Client()
{
// Dummy clients, that I sometimes need just because the interface demands it but there's not actually a client, have no thread.
if (this->epoll_fd == 0)
return;
if (disconnectReason.empty())
disconnectReason = "not specified";
logger->logf(LOG_NOTICE, "Removing client '%s'. Reason(s): %s", repr().c_str(), disconnectReason.c_str());
std::shared_ptr<SubscriptionStore> store = MainApp::getMainApp()->getSubscriptionStore();
if (willPublish)
{
store->queueWillMessage(willPublish, session);
}
if (fd > 0) // this check is essentially for testing, when working with a dummy fd.
{
if (epoll_ctl(this->epoll_fd, EPOLL_CTL_DEL, fd, NULL) != 0)
logger->logf(LOG_ERR, "Removing fd %d of client '%s' from epoll produced error: %s", fd, repr().c_str(), strerror(errno));
close(fd);
}
if (session && session->getDestroyOnDisconnect())
{
store->removeSession(session);
}
else
{
store->queueSessionRemoval(session);
}
}
bool Client::isSslAccepted() const
{
return ioWrapper.isSslAccepted();
}
bool Client::isSsl() const
{
return ioWrapper.isSsl();
}
bool Client::getSslReadWantsWrite() const
{
return ioWrapper.getSslReadWantsWrite();
}
bool Client::getSslWriteWantsRead() const
{
return ioWrapper.getSslWriteWantsRead();
}
ProtocolVersion Client::getProtocolVersion() const
{
return protocolVersion;
}
void Client::startOrContinueSslAccept()
{
ioWrapper.startOrContinueSslAccept();
}
// Causes future activity on the client to cause a disconnect.
void Client::markAsDisconnecting()
{
if (disconnecting)
return;
disconnecting = true;
}
// false means any kind of error we want to get rid of the client for.
bool Client::readFdIntoBuffer()
{
if (disconnecting)
return false;
IoWrapResult error = IoWrapResult::Success;
int n = 0;
while (readbuf.freeSpace() > 0 && (n = ioWrapper.readWebsocketAndOrSsl(fd, readbuf.headPtr(), readbuf.maxWriteSize(), &error)) != 0)
{
if (n > 0)
{
readbuf.advanceHead(n);
}
if (error == IoWrapResult::Interrupted)
continue;
if (error == IoWrapResult::Wouldblock)
break;
// Make sure we either always have enough space for a next call of this method, or stop reading the fd.
if (readbuf.freeSpace() == 0)
{
if (readbuf.getSize() * 2 < this->maxIncomingPacketSize)
{
readbuf.doubleSize();
}
else
{
setReadyForReading(false);
break;
}
}
}
if (error == IoWrapResult::Disconnected)
{
return false;
}
lastActivity = std::chrono::steady_clock::now();
return true;
}
void Client::writeText(const std::string &text)
{
assert(ioWrapper.isWebsocket());
assert(ioWrapper.getWebsocketState() == WebsocketState::NotUpgraded);
// Not necessary, because at this point, no other threads write to this client, but including for clarity.
std::lock_guard<std::mutex> locker(writeBufMutex);
writebuf.ensureFreeSpace(text.size());
writebuf.write(text.c_str(), text.length());
setReadyForWriting(true);
}
void Client::writeMqttPacket(const MqttPacket &packet)
{
const size_t packetSize = packet.getSizeIncludingNonPresentHeader();
// "Where a Packet is too large to send, the Server MUST discard it without sending it and then behave as if it had completed
// sending that Application Message [MQTT-3.1.2-25]."
if (packetSize > this->maxOutgoingPacketSize)
{
return;
}
std::lock_guard<std::mutex> locker(writeBufMutex);
// We have to allow big packets, yet don't allow a slow loris subscriber to grow huge write buffers. This
// could be enhanced a lot, but it's a start.
const uint32_t growBufMaxTo = std::min<int>(packetSize * 1000, this->maxOutgoingPacketSize);
// Grow as far as we can. We have to make room for one MQTT packet.
writebuf.ensureFreeSpace(packetSize, growBufMaxTo);
// And drop a publish when it doesn't fit, even after resizing. This means we do allow pings. And
// QoS packet are queued and limited elsewhere.
if (packet.packetType == PacketType::PUBLISH && packet.getQos() == 0 && packetSize > writebuf.freeSpace())
{
return;
}
packet.readIntoBuf(writebuf);
if (packet.packetType == PacketType::PUBLISH)
{
ThreadData *td = ThreadGlobals::getThreadData();
td->sentMessageCounter.inc();
}
else if (packet.packetType == PacketType::DISCONNECT)
setReadyForDisconnect();
setReadyForWriting(true);
}
void Client::writeMqttPacketAndBlameThisClient(PublishCopyFactory ©Factory, char max_qos, uint16_t packet_id)
{
uint16_t topic_alias = 0;
bool skip_topic = false;
if (protocolVersion >= ProtocolVersion::Mqtt5 && this->maxOutgoingTopicAliasValue > this->curOutgoingTopicAlias)
{
uint16_t &id = this->outgoingTopicAliases[copyFactory.getTopic()];
if (id > 0)
skip_topic = true;
else
id = ++this->curOutgoingTopicAlias;
topic_alias = id;
}
MqttPacket *p = copyFactory.getOptimumPacket(max_qos, this->protocolVersion, topic_alias, skip_topic);
assert(p->getQos() <= max_qos);
if (p->getQos() > 0)
{
// This may change the packet ID and QoS of the incoming packet for each subscriber, but because we don't store that packet anywhere,
// that should be fine.
p->setPacketId(packet_id);
p->setQos(max_qos);
}
writeMqttPacketAndBlameThisClient(*p);
}
// Helper method to avoid the exception ending up at the sender of messages, which would then get disconnected.
void Client::writeMqttPacketAndBlameThisClient(const MqttPacket &packet)
{
try
{
this->writeMqttPacket(packet);
}
catch (std::exception &ex)
{
std::shared_ptr<ThreadData> td = this->threadData.lock();
if (td)
td->removeClientQueued(fd);
}
}
// Ping responses are always the same, so hardcoding it for optimization.
void Client::writePingResp()
{
std::lock_guard<std::mutex> locker(writeBufMutex);
writebuf.ensureFreeSpace(2);
writebuf.headPtr()[0] = 0b11010000;
writebuf.advanceHead(1);
writebuf.headPtr()[0] = 0;
writebuf.advanceHead(1);
setReadyForWriting(true);
}
bool Client::writeBufIntoFd()
{
std::unique_lock<std::mutex> lock(writeBufMutex, std::try_to_lock);
if (!lock.owns_lock())
return true;
// We can abort the write; the client is about to be removed anyway.
if (disconnecting)
return false;
IoWrapResult error = IoWrapResult::Success;
int n;
while (writebuf.usedBytes() > 0 || ioWrapper.hasPendingWrite())
{
n = ioWrapper.writeWebsocketAndOrSsl(fd, writebuf.tailPtr(), writebuf.maxReadSize(), &error);
if (n > 0)
writebuf.advanceTail(n);
if (error == IoWrapResult::Interrupted)
continue;
if (error == IoWrapResult::Wouldblock)
break;
}
const bool bufferHasData = writebuf.usedBytes() > 0;
setReadyForWriting(bufferHasData || error == IoWrapResult::Wouldblock);
return true;
}
std::string Client::repr()
{
std::string s = formatString("[ClientID='%s', username='%s', fd=%d, keepalive=%ds, transport='%s', address='%s', prot=%s, clean=%d]",
clientid.c_str(), username.c_str(), fd, keepalive, this->transportStr.c_str(), this->address.c_str(),
protocolVersionString(protocolVersion).c_str(), this->clean_start);
return s;
}
/**
* @brief Client::keepAliveExpired
* @return
*
* [MQTT-3.1.2-24]: "If the Keep Alive value is non-zero and the Server does not receive a Control Packet from the
* Client within one and a half times the Keep Alive time period, it MUST disconnect the Network Connection to
* the Client as if the network had failed."
*/
bool Client::keepAliveExpired()
{
if (keepalive == 0)
return false;
const std::chrono::time_point<std::chrono::steady_clock> now = std::chrono::steady_clock::now();
if (!authenticated)
return lastActivity + std::chrono::seconds(20) < now;
std::chrono::seconds x(keepalive + keepalive/2);
bool result = (lastActivity + x) < now;
return result;
}
std::string Client::getKeepAliveInfoString() const
{
std::chrono::seconds secondsSinceLastActivity = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - lastActivity);
std::string s = formatString("authenticated=%s, keep-alive=%ss, last activity=%s seconds ago.", std::to_string(authenticated).c_str(), std::to_string(keepalive).c_str(),
std::to_string(secondsSinceLastActivity.count()).c_str());
return s;
}
void Client::resetBuffersIfEligible()
{
readbuf.resetSizeIfEligable(initialBufferSize);
ioWrapper.resetBuffersIfEligible();
// Write buffers are written to from other threads, and this resetting takes place from the Client's own thread, so we need to lock.
std::lock_guard<std::mutex> locker(writeBufMutex);
writebuf.resetSizeIfEligable(initialBufferSize);
}
void Client::setTopicAlias(const uint16_t alias_id, const std::string &topic)
{
if (alias_id == 0)
throw ProtocolError("Client tried to set topic alias 0, which is a protocol error.", ReasonCodes::ProtocolError);
if (topic.empty())
return;
// The specs actually say "The Client MUST NOT send a Topic Alias [...] to the Server greater than this value [Topic Alias Maximum]". So, it's not about count.
if (alias_id > this->maxIncomingTopicAliasValue)
throw ProtocolError(formatString("Client tried to set more topic aliases than the server max of %d per client", this->maxIncomingTopicAliasValue),
ReasonCodes::TopicAliasInvalid);
this->incomingTopicAliases[alias_id] = topic;
}
const std::string &Client::getTopicAlias(const uint16_t id)
{
return this->incomingTopicAliases[id];
}
/**
* @brief We use this for doing the checks on client traffic, as opposed to using settings.maxPacketSize, because the latter than change on config reload,
* possibly resulting in exceeding what the other side uses as maximum.
* @return
*/
uint32_t Client::getMaxIncomingPacketSize() const
{
return this->maxIncomingPacketSize;
}
/**
* @brief We use this to send back in the connack, so we know we don't race with the value from settings, which may change during the connection handshake.
* @return
*/
uint16_t Client::getMaxIncomingTopicAliasValue() const
{
return this->maxIncomingTopicAliasValue;
}
void Client::sendOrQueueWill()
{
if (this->threadData.expired())
return;
if (!this->willPublish)
return;
std::shared_ptr<SubscriptionStore> store = MainApp::getMainApp()->getSubscriptionStore();
store->queueWillMessage(willPublish, session);
this->willPublish.reset();
}
/**
* @brief Client::serverInitiatedDisconnect queues a disconnect packet and when the last bytes are written, the thread loop will disconnect it.
* @param reason is an MQTT5 reason code.
*
* There is a chance that an client's TCP buffers are full (when the client is gone, for example) and epoll will not report the
* fd as EPOLLOUT, which means the disconnect will not happen. It will then be up to the keep-alive mechanism to kick the client out.
*
* Sending clients disconnect packets is only supported by MQTT >= 5, so in case of MQTT3, just close the connection.
*/
void Client::serverInitiatedDisconnect(ReasonCodes reason)
{
setDisconnectReason(formatString("Server initiating disconnect with reason code '%d'", static_cast<uint8_t>(reason)));
if (this->protocolVersion >= ProtocolVersion::Mqtt5)
{
setReadyForDisconnect();
Disconnect d(ProtocolVersion::Mqtt5, reason);
writeMqttPacket(d);
}
else
{
markAsDisconnecting();
std::shared_ptr<ThreadData> td = this->threadData.lock();
if (td)
td->removeClientQueued(fd);
}
}
/**
* @brief Client::setRegistrationData sets parameters for the session to be registered. We set them as arguments here to
* possibly use later, because with extended authentication, session registration doesn't happen on the first CONNECT packet.
* @param clean_start
* @param maxQosPackets
* @param sessionExpiryInterval
*/
void Client::setRegistrationData(bool clean_start, uint16_t client_receive_max, uint32_t sessionExpiryInterval)
{
this->clean_start = clean_start;
this->registrationData = std::make_unique<StowedClientRegistrationData>(clean_start, client_receive_max, sessionExpiryInterval);
}
const std::unique_ptr<StowedClientRegistrationData> &Client::getRegistrationData() const
{
return this->registrationData;
}
void Client::clearRegistrationData()
{
this->registrationData.reset();
}
/**
* @brief Client::stageConnack saves the success connack for later use.
* @param c
*
* The connack to be generated is known on the initial connect packet, but in extended authentication, the client won't get it
* until the authentication is complete.
*/
void Client::stageConnack(std::unique_ptr<ConnAck> &&c)
{
this->stagedConnack = std::move(c);
}
void Client::sendConnackSuccess()
{
if (!stagedConnack)
{
throw ProtocolError("Programming bug: trying to send a prepared connack when there is none.", ReasonCodes::ProtocolError);
}
ConnAck &connAck = *this->stagedConnack.get();
setAuthenticated(true);
MqttPacket response(connAck);
writeMqttPacket(response);
logger->logf(LOG_NOTICE, "Client '%s' logged in successfully", repr().c_str());
this->stagedConnack.reset();
}
void Client::sendConnackDeny(ReasonCodes reason)
{
ConnAck connDeny(protocolVersion, reason, false);
MqttPacket response(connDeny);
setDisconnectReason("Access denied");
setReadyForDisconnect();
writeMqttPacket(response);
logger->logf(LOG_NOTICE, "User '%s' access denied", username.c_str());
}
void Client::addAuthReturnDataToStagedConnAck(const std::string &authData)
{
if (authData.empty())
return;
if (!stagedConnack)
{
throw ProtocolError("Programming bug: trying to add auth return data when there is no staged connack.", ReasonCodes::ProtocolError);
}
stagedConnack->propertyBuilder->writeAuthenticationData(authData);
}
void Client::setExtendedAuthenticationMethod(const std::string &authMethod)
{
this->extendedAuthenticationMethod = authMethod;
}
const std::string &Client::getExtendedAuthenticationMethod() const
{
return this->extendedAuthenticationMethod;
}
#ifndef NDEBUG
/**
* @brief IoWrapper::setFakeUpgraded().
*/
void Client::setFakeUpgraded()
{
ioWrapper.setFakeUpgraded();
}
#endif
// Call this from a place you know the writeBufMutex is locked, or we're still only doing SSL accept.
void Client::setReadyForWriting(bool val)
{
#ifndef NDEBUG
if (fuzzMode)
return;
#endif
#ifdef TESTING
if (fd == 0)
return;
#endif
if (disconnecting)
return;
if (ioWrapper.getSslReadWantsWrite())
val = true;
// This looks a bit like a race condition, but all calls to this method should be under lock of writeBufMutex, so it should be OK.
if (val == this->readyForWriting)
return;
readyForWriting = val;
struct epoll_event ev;
memset(&ev, 0, sizeof (struct epoll_event));
ev.data.fd = fd;
ev.events = readyForReading*EPOLLIN | readyForWriting*EPOLLOUT;
check<std::runtime_error>(epoll_ctl(this->epoll_fd, EPOLL_CTL_MOD, fd, &ev));
}
void Client::setReadyForReading(bool val)
{
#ifndef NDEBUG
if (fuzzMode)
return;
#endif
#ifdef TESTING
if (fd == 0)
return;
#endif
if (disconnecting)
return;
// This looks a bit like a race condition, but all calls to this method are from a threads's event loop, so we should be OK.
if (val == this->readyForReading)
return;
readyForReading = val;
struct epoll_event ev;
memset(&ev, 0, sizeof (struct epoll_event));
ev.data.fd = fd;
{
// Because setReadyForWriting is always called onder writeBufMutex, this prevents readiness race conditions.
std::lock_guard<std::mutex> locker(writeBufMutex);
ev.events = readyForReading*EPOLLIN | readyForWriting*EPOLLOUT;
check<std::runtime_error>(epoll_ctl(this->epoll_fd, EPOLL_CTL_MOD, fd, &ev));
}
}
void Client::bufferToMqttPackets(std::vector<MqttPacket> &packetQueueIn, std::shared_ptr<Client> &sender)
{
MqttPacket::bufferToMqttPackets(readbuf, packetQueueIn, sender);
setReadyForReading(readbuf.freeSpace() > 0);
}
void Client::setClientProperties(ProtocolVersion protocolVersion, const std::string &clientId, const std::string username, bool connectPacketSeen, uint16_t keepalive)
{
const Settings *settings = ThreadGlobals::getSettings();
setClientProperties(protocolVersion, clientId, username, connectPacketSeen, keepalive, settings->maxPacketSize, 0);
}
void Client::setClientProperties(ProtocolVersion protocolVersion, const std::string &clientId, const std::string username, bool connectPacketSeen, uint16_t keepalive,
uint32_t maxOutgoingPacketSize, uint16_t maxOutgoingTopicAliasValue)
{
this->protocolVersion = protocolVersion;
this->clientid = clientId;
this->username = username;
this->connectPacketSeen = connectPacketSeen;
this->keepalive = keepalive;
this->maxOutgoingPacketSize = maxOutgoingPacketSize;
this->maxOutgoingTopicAliasValue = maxOutgoingTopicAliasValue;
}
void Client::setWill(WillPublish &&willPublish)
{
this->willPublish = std::make_shared<WillPublish>(std::move(willPublish));
this->willPublish->client_id = this->clientid;
this->willPublish->username = this->username;
}
void Client::assignSession(std::shared_ptr<Session> &session)
{
this->session = session;
}
std::shared_ptr<Session> Client::getSession()
{
return this->session;
}
void Client::setDisconnectReason(const std::string &reason)
{
if (!this->disconnectReason.empty())
this->disconnectReason += ", ";
this->disconnectReason.append(reason);
}
/**
* @brief Client::getSecondsTillKillTime gets the amount of seconds from now at which this client should be killed when it was quiet.
* @return
*
* "If the Keep Alive value is non-zero and the Server does not receive an MQTT Control Packet from the Client within one and a
* half times the Keep Alive time period, it MUST close the Network Connection to the Client as if the network had failed [MQTT-3.1.2-22].
*/
std::chrono::seconds Client::getSecondsTillKillTime() const
{
if (!this->authenticated)
return std::chrono::seconds(30);
if (this->keepalive == 0)
return std::chrono::seconds(0);
const uint32_t timeOfSilenceMeansKill = this->keepalive + (this->keepalive / 2) + 2;
std::chrono::time_point<std::chrono::steady_clock> killTime = this->lastActivity + std::chrono::seconds(timeOfSilenceMeansKill);
std::chrono::seconds secondsTillKillTime = std::chrono::duration_cast<std::chrono::seconds>(killTime - std::chrono::steady_clock::now());
// We floor it, but also protect against the theoretically impossible negative value. Kill time shouldn't be in the past, because then we would
// have killed it already.
if (secondsTillKillTime < std::chrono::seconds(5))
return std::chrono::seconds(5);
return secondsTillKillTime;
}
void Client::clearWill()
{
willPublish.reset();
session->clearWill();
}
std::string &Client::getMutableUsername()
{
return this->username;
}