-
Unparse is admittedly strange, but I'd rather be strange and consistent, and everything else in the qpdf library uses unparse to serialize. (If you're reading this, the convention of using "unparse" comes from the "clu" programming language.)
-
Also move tests to libtests.
-
Wrap an object in an array if it is not already an array.
-
This fix allows qpdf to compile/test cleanly with gcc 8.
-
Rather than keeping a list of buffers for every write, accumulate bytes in a single buffer, doubling the size of the buffer when needed to accommodate new data. This is not the best possible implementation, but the change was implemented in this way to avoid changing the shape of Pl_Buffer and thus breaking backward compatibility.
-
A previous fix introduced a potentially memory overrun under certain rare conditions. The test suite now once again passes with address sanitizer.
-
There were a few places in the code that were checking that a pointer wasn't null before deleting it, even though C++ has always allowed delete 0. Most of the code did not perform these checks.
-
CR, CRLF, and LF are all supposed to be treated as LF; only one EOL is to be ignored after backslash.
-
Turns out you can keep adding zero to a number over and over again and it just doesn't get any bigger. Who would have known?
-
During periods of intensive operation on a specific file, this method can reduce the overhead of repeated open/close operations.
-
ClosedFileInputSource is an input source that keeps the file closed when not reading it.
-
If we are unable to filter a page's content streams, don't attempt to remove objects from the page's resource dictionary. Also provide a command line option to suppress resource removal in case we ever need this as a workaround for some bug or broken PDF files.
-
If parsing content streams is treated as a warning, there is no way for a caller to know if a parsing operation has failed. This is very dangerous and will likely result in data loss when token filters are parser callbacks are in use.
-
It's not really a shallow copy. It just doesn't cross indirect object boundaries. The old implementation had a bug that would cause multiple shallow copies of the same object to share memory, which was not the intention.