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moddify -> modify. Also carefully spell checked all remaining keys by splitting them into words and running a spell checker, not just relying on visual proofreading. That was the only one.
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Not fully exercised in this commit
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Update getJSON() methods and calls to them
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This script was used on test data: ---------- #!/usr/bin/env python3 import json import sys import re def json_dumps(data): return json.dumps(data, ensure_ascii=False, indent=2, separators=(',', ': ')) for filename in sys.argv[1:]: with open(filename, 'r') as f: data = json.loads(f.read()) if 'objectinfo' not in data: continue trailer = None to_sort = [] for k, v in data['objectinfo'].items(): if k == 'trailer': trailer = v else: m = re.match(r'^(\d+) \d+ R', k) if m: to_sort.append([int(m.group(1)), k, v]) newobjectinfo = {x[1]: x[2] for x in sorted(to_sort)} if trailer is not None: newobjectinfo['trailer'] = trailer data['objectinfo'] = newobjectinfo print(json_dumps(data)) ---------- -
Testing json against schema requires an in-memory copy, so do it only when requested by the test suite.
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Bidirectional base64; will be used by JSON v2.
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I had some ideas about some more convenience methods from discussions with some developers, but I decided that the newly added ones cover most of the use cases. The other ideas were too hard to explain clearly and therefore too specialized to put into the public API, where I would have to support them for a long time.
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Character transcoding from Unicode to single-byte characters used hard-coded switch statements because the code predated our adoption of C++11. Now we have thread-safe, static initialization of map literals, so use that instead.
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Remove the name/number tree object helper constructors that don't take a QPDF&.
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* Merge overloaded functions by adding default values * Remove non-const methods that are identical to const methods