/**
\file SimpleColorTemperatureStrategy.cpp
Copyright Notice\n
Copyright (C) 2017 Jan Rogall - developer\n
Copyright (C) 2017 Moritz Wirger - developer\n
This file is part of hueplusplus.
hueplusplus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
hueplusplus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with hueplusplus. If not, see .
**/
#include "hueplusplus/SimpleColorTemperatureStrategy.h"
#include
#include
#include
#include "hueplusplus/HueConfig.h"
#include "hueplusplus/HueExceptionMacro.h"
#include "hueplusplus/Utils.h"
namespace hueplusplus
{
bool SimpleColorTemperatureStrategy::setColorTemperature(unsigned int mired, uint8_t transition, HueLight& light) const
{
return light.transaction().setColorTemperature(mired).setTransition(transition).commit();
}
bool SimpleColorTemperatureStrategy::alertTemperature(unsigned int mired, HueLight& light) const
{
// Careful, only use state until any light function might refresh the value and invalidate the reference
const nlohmann::json& state = light.state.getValue()["state"];
std::string cType = state["colormode"].get();
bool on = state["on"].get();
if (cType == "ct")
{
uint16_t oldCT = state["ct"].get();
if (!light.setColorTemperature(mired, 1))
{
return false;
}
std::this_thread::sleep_for(std::chrono::milliseconds(c_PRE_ALERT_DELAY));
if (!light.alert())
{
return false;
}
std::this_thread::sleep_for(std::chrono::milliseconds(c_POST_ALERT_DELAY));
if (!on)
{
light.setColorTemperature(oldCT, 1);
return light.Off(1);
}
else
{
return light.setColorTemperature(oldCT, 1);
}
}
else
{
return false;
}
}
unsigned int SimpleColorTemperatureStrategy::getColorTemperature(HueLight& light) const
{
return light.state.getValue()["state"]["ct"].get();
}
unsigned int SimpleColorTemperatureStrategy::getColorTemperature(const HueLight& light) const
{
return light.state.getValue()["state"]["ct"].get();
}
} // namespace hueplusplus