/**
\file test_ExtendedColorHueStrategy.cpp
Copyright Notice\n
Copyright (C) 2017 Jan Rogall - developer\n
Copyright (C) 2017 Moritz Wirger - developer\n
This file is part of hueplusplus.
hueplusplus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
hueplusplus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with hueplusplus. If not, see .
**/
#include
#include
#include
#include
#include "testhelper.h"
#include "hueplusplus/ExtendedColorHueStrategy.h"
#include "json/json.hpp"
#include "mocks/mock_HttpHandler.h"
#include "mocks/mock_HueLight.h"
using namespace hueplusplus;
TEST(ExtendedColorHueStrategy, alertHueSaturation)
{
using namespace ::testing;
std::shared_ptr handler(std::make_shared());
EXPECT_CALL(
*handler, GETJson("/api/" + getBridgeUsername() + "/lights/1", nlohmann::json::object(), getBridgeIp(), 80))
.Times(AtLeast(1))
.WillRepeatedly(Return(nlohmann::json::object()));
MockHueLight test_light(handler);
EXPECT_CALL(test_light, refreshState()).Times(AtLeast(1)).WillRepeatedly(Return());
test_light.getState()["state"]["colormode"] = "invalid";
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(30000, 128, test_light));
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "hs";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["sat"] = 100;
test_light.getState()["state"]["hue"] = 200;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "xy";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["xy"][0] = 0.1;
test_light.getState()["state"]["xy"][1] = 0.1;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "ct";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["ct"] = 200;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, setColorTemperature(_, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light));
}
TEST(ExtendedColorHueStrategy, alertXY)
{
using namespace ::testing;
std::shared_ptr handler(std::make_shared());
EXPECT_CALL(
*handler, GETJson("/api/" + getBridgeUsername() + "/lights/1", nlohmann::json::object(), getBridgeIp(), 80))
.Times(AtLeast(1))
.WillRepeatedly(Return(nlohmann::json::object()));
MockHueLight test_light(handler);
EXPECT_CALL(test_light, refreshState()).Times(AtLeast(1)).WillRepeatedly(Return());
test_light.getState()["state"]["colormode"] = "invalid";
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "hs";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["xy"][0] = 0.1;
test_light.getState()["state"]["xy"][1] = 0.1;
test_light.getState()["state"]["sat"] = 100;
test_light.getState()["state"]["hue"] = 200;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "xy";
test_light.getState()["state"]["on"] = true;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "ct";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["ct"] = 200;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, setColorTemperature(_, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light));
}
TEST(ExtendedColorHueStrategy, alertRGB)
{
using namespace ::testing;
std::shared_ptr handler(std::make_shared());
EXPECT_CALL(
*handler, GETJson("/api/" + getBridgeUsername() + "/lights/1", nlohmann::json::object(), getBridgeIp(), 80))
.Times(AtLeast(1))
.WillRepeatedly(Return(nlohmann::json::object()));
MockHueLight test_light(handler);
EXPECT_CALL(test_light, refreshState()).Times(AtLeast(1)).WillRepeatedly(Return());
test_light.getState()["state"]["colormode"] = "invalid";
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, setColorRGB(_, _, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "hs";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["sat"] = 100;
test_light.getState()["state"]["hue"] = 200;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, setColorRGB(_, _, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "xy";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["xy"][0] = 0.1;
test_light.getState()["state"]["xy"][1] = 0.1;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, setColorRGB(_, _, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "ct";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["ct"] = 200;
EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true));
EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, setColorTemperature(_, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true));
EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light));
}