/** \file test_ExtendedColorHueStrategy.cpp Copyright Notice\n Copyright (C) 2017 Jan Rogall - developer\n Copyright (C) 2017 Moritz Wirger - developer\n This file is part of hueplusplus. hueplusplus is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. hueplusplus is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with hueplusplus. If not, see . **/ #include #include #include #include #include "testhelper.h" #include "hueplusplus/ExtendedColorHueStrategy.h" #include "json/json.hpp" #include "mocks/mock_HttpHandler.h" #include "mocks/mock_HueLight.h" using namespace hueplusplus; TEST(ExtendedColorHueStrategy, alertHueSaturation) { using namespace ::testing; std::shared_ptr handler(std::make_shared()); EXPECT_CALL( *handler, GETJson("/api/" + getBridgeUsername() + "/lights/1", nlohmann::json::object(), getBridgeIp(), 80)) .Times(AtLeast(1)) .WillRepeatedly(Return(nlohmann::json::object())); MockHueLight test_light(handler); EXPECT_CALL(test_light, refreshState()).Times(AtLeast(1)).WillRepeatedly(Return()); test_light.getState()["state"]["colormode"] = "invalid"; test_light.getState()["state"]["on"] = false; EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(30000, 128, test_light)); EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1)) .Times(AtLeast(2)) .WillOnce(Return(false)) .WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "hs"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["sat"] = 100; test_light.getState()["state"]["hue"] = 200; EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1)) .Times(AtLeast(2)) .WillOnce(Return(false)) .WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "xy"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["xy"][0] = 0.1; test_light.getState()["state"]["xy"][1] = 0.1; EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1)) .Times(AtLeast(2)) .WillOnce(Return(false)) .WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "ct"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["ct"] = 200; EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, setColorTemperature(_, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light)); } TEST(ExtendedColorHueStrategy, alertXY) { using namespace ::testing; std::shared_ptr handler(std::make_shared()); EXPECT_CALL( *handler, GETJson("/api/" + getBridgeUsername() + "/lights/1", nlohmann::json::object(), getBridgeIp(), 80)) .Times(AtLeast(1)) .WillRepeatedly(Return(nlohmann::json::object())); MockHueLight test_light(handler); EXPECT_CALL(test_light, refreshState()).Times(AtLeast(1)).WillRepeatedly(Return()); test_light.getState()["state"]["colormode"] = "invalid"; test_light.getState()["state"]["on"] = false; EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "hs"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["xy"][0] = 0.1; test_light.getState()["state"]["xy"][1] = 0.1; test_light.getState()["state"]["sat"] = 100; test_light.getState()["state"]["hue"] = 200; EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "xy"; test_light.getState()["state"]["on"] = true; EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "ct"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["ct"] = 200; EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, setColorTemperature(_, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertXY(0.1f, 0.1f, test_light)); } TEST(ExtendedColorHueStrategy, alertRGB) { using namespace ::testing; std::shared_ptr handler(std::make_shared()); EXPECT_CALL( *handler, GETJson("/api/" + getBridgeUsername() + "/lights/1", nlohmann::json::object(), getBridgeIp(), 80)) .Times(AtLeast(1)) .WillRepeatedly(Return(nlohmann::json::object())); MockHueLight test_light(handler); EXPECT_CALL(test_light, refreshState()).Times(AtLeast(1)).WillRepeatedly(Return()); test_light.getState()["state"]["colormode"] = "invalid"; test_light.getState()["state"]["on"] = false; EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, setColorRGB(_, _, _, 1)) .Times(AtLeast(2)) .WillOnce(Return(false)) .WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "hs"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["sat"] = 100; test_light.getState()["state"]["hue"] = 200; EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, setColorRGB(_, _, _, 1)) .Times(AtLeast(2)) .WillOnce(Return(false)) .WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "xy"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["xy"][0] = 0.1; test_light.getState()["state"]["xy"][1] = 0.1; EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, setColorXY(_, _, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, setColorRGB(_, _, _, 1)) .Times(AtLeast(2)) .WillOnce(Return(false)) .WillRepeatedly(Return(true)); test_light.getState()["state"]["colormode"] = "ct"; test_light.getState()["state"]["on"] = true; test_light.getState()["state"]["ct"] = 200; EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, alert()).Times(AtLeast(2)).WillOnce(Return(false)).WillRepeatedly(Return(true)); EXPECT_EQ(false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, setColorTemperature(_, 1)).Times(AtLeast(2)).WillRepeatedly(Return(true)); EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); EXPECT_CALL(test_light, OffNoRefresh(_)).Times(AtLeast(1)).WillRepeatedly(Return(true)); test_light.getState()["state"]["on"] = false; EXPECT_EQ(true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light)); }