/** \file SimpleColorTemperatureStrategy.cpp Copyright Notice\n Copyright (C) 2017 Jan Rogall - developer\n Copyright (C) 2017 Moritz Wirger - developer\n This file is part of hueplusplus. hueplusplus is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. hueplusplus is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with hueplusplus. If not, see . **/ #include "hueplusplus/SimpleColorTemperatureStrategy.h" #include #include #include #include "hueplusplus/HueConfig.h" #include "hueplusplus/HueExceptionMacro.h" #include "hueplusplus/Utils.h" namespace hueplusplus { bool SimpleColorTemperatureStrategy::setColorTemperature(unsigned int mired, uint8_t transition, HueLight& light) const { return light.transaction().setColorTemperature(mired).setTransition(transition).commit(); } bool SimpleColorTemperatureStrategy::alertTemperature(unsigned int mired, HueLight& light) const { // Careful, only use state until any light function might refresh the value and invalidate the reference const nlohmann::json& state = light.state.getValue()["state"]; std::string cType = state["colormode"].get(); bool on = state["on"].get(); if (cType == "ct") { uint16_t oldCT = state["ct"].get(); if (!light.setColorTemperature(mired, 1)) { return false; } std::this_thread::sleep_for(Config::instance().getPreAlertDelay()); if (!light.alert()) { return false; } std::this_thread::sleep_for(Config::instance().getPostAlertDelay()); if (!on) { light.setColorTemperature(oldCT, 1); return light.Off(1); } else { return light.setColorTemperature(oldCT, 1); } } else { return false; } } unsigned int SimpleColorTemperatureStrategy::getColorTemperature(HueLight& light) const { return light.state.getValue()["state"]["ct"].get(); } unsigned int SimpleColorTemperatureStrategy::getColorTemperature(const HueLight& light) const { return light.state.getValue()["state"]["ct"].get(); } } // namespace hueplusplus