/* * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include #include using namespace Dali; namespace { const char* const IMAGE_PATH(DEMO_IMAGE_DIR "gallery-large-20.jpg"); } class ImageViewAlphaBlendApp : public ConnectionTracker { public: ImageViewAlphaBlendApp(Application& application) : mApplication(application), mIndex(0u) { // Connect to the Application's Init signal mApplication.InitSignal().Connect(this, &ImageViewAlphaBlendApp::Create); } ~ImageViewAlphaBlendApp() { // Nothing to do here; } private: // The Init signal is received once (only) during the Application lifetime void Create(Application& application) { // Get a handle to the window Window window = application.GetWindow(); window.KeyEventSignal().Connect(this, &ImageViewAlphaBlendApp::OnKeyEvent); const Vector2 windowSize = window.GetSize(); const bool portraitOrientation = windowSize.width < windowSize.height; const Property::Index positionProperty = portraitOrientation ? Actor::Property::POSITION_Y : Actor::Property::POSITION_X; auto green0 = Vector4(0.f, 1.f, 0.f, 0.25f); auto green1 = Vector4(0.f, 0.25f, 0.f, 0.25f); auto redGreen0 = CreateTexture(Color::RED, green0); auto redGreen1 = CreateTexture(Color::RED, green1); float imageSize = 512.f; Toolkit::ImageView imageView0 = CreateImageView(IMAGE_PATH); imageView0.SetProperty(Actor::Property::SIZE, Vector2(imageSize, imageSize)); imageView0.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); imageView0.SetProperty(positionProperty, -imageSize * 0.5f); window.Add(imageView0); Toolkit::ImageView imageView1 = CreateImageView(redGreen0); imageView1.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); imageView1.SetProperty(Actor::Property::SIZE, Vector2(imageSize, imageSize)); imageView0.Add(imageView1); Toolkit::ImageView imageView2 = CreateImageView(IMAGE_PATH); imageView2.SetProperty(Actor::Property::SIZE, Vector2(imageSize, imageSize)); imageView2.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); imageView2.SetProperty(positionProperty, imageSize * 0.5f); window.Add(imageView2); Toolkit::ImageView imageView3 = CreateImageView(redGreen1); imageView3.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); imageView3.SetProperty(Actor::Property::SIZE, Vector2(imageSize, imageSize)); imageView2.Add(imageView3); imageView2.SetProperty(Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA, true); imageView3.SetProperty(Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA, true); Animation animation = Animation::New(10.f); animation.AnimateTo(Property(imageView0, Actor::Property::COLOR), Vector4(1.0f, 1.0f, 1.0f, 0.0f), AlphaFunction::BOUNCE, TimePeriod(2.f, 8.f)); animation.AnimateTo(Property(imageView2, Actor::Property::COLOR), Vector4(1.0f, 1.0f, 1.0f, 0.0f), AlphaFunction::BOUNCE, TimePeriod(2.f, 8.f)); animation.SetLooping(true); animation.Play(); } void OnKeyEvent(const KeyEvent& event) { if(event.GetState() == KeyEvent::DOWN) { if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK)) { mApplication.Quit(); } } } std::string CreateTexture(const Vector4& color1, const Vector4& color2) { const auto width = 2u; const auto height = 1u; auto size = width * height * 4; auto pixelBuffer = new unsigned char[size]; pixelBuffer[0] = 0xFF * color1.x; pixelBuffer[1] = 0xFF * color1.y; pixelBuffer[2] = 0xFF * color1.z; pixelBuffer[3] = 0xFF * color1.w; pixelBuffer[4] = 0xFF * color2.x; pixelBuffer[5] = 0xFF * color2.y; pixelBuffer[6] = 0xFF * color2.z; pixelBuffer[7] = 0xFF * color2.w; auto pixelData = PixelData::New(pixelBuffer, size, width, height, Pixel::RGBA8888, PixelData::ReleaseFunction::DELETE_ARRAY); auto texture = Texture::New(TextureType::TEXTURE_2D, Pixel::RGBA8888, width, height); texture.Upload(pixelData); return Toolkit::TextureManager::AddTexture(texture); } template Toolkit::ImageView CreateImageView(TextT&& filename) { auto imageView = Toolkit::ImageView::New(); Property::Map propertyMap; propertyMap.Insert(Toolkit::ImageVisual::Property::URL, std::forward(filename)); propertyMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE); propertyMap.Insert(Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::FILL); imageView.SetProperty(Toolkit::ImageView::Property::IMAGE, propertyMap); return imageView; } private: Application& mApplication; unsigned int mIndex; }; int DALI_EXPORT_API main(int argc, char** argv) { Application application = Application::New(&argc, &argv); ImageViewAlphaBlendApp test(application); application.MainLoop(); return 0; }