/* * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // EXTERNAL INCLUDES #include #include #include #include #include // INTERNAL INCLUDES #include "contact-card-layouter.h" #include "contact-data.h" using namespace Dali; namespace { const Vector4 STAGE_COLOR( 211.0f / 255.0f, 211.0f / 255.0f, 211.0f / 255.0f, 1.0f ); ///< The color of the stage const char * const THEME_PATH( DEMO_STYLE_DIR "contact-cards-example-theme.json" ); ///< The theme used for this example } // unnamed namespace /** * @brief Creates several contact cards that animate between a folded and unfolded state. * * This demonstrates how different animations can start and stop at different times within the same Animation function. * Additionally, this also shows how to morph between two different geometries. * * ContactCardLayouter: This class is used to lay out the different contact cards on the screen. * This takes stage size into account but does not support relayouting. * ContactCard: This class represents each contact card on the screen. * Two animations are set up in this class which animate several properties with multiple start and stop times. * An overview of the two animations can be found in contact-card.cpp. * ContactCardLayoutInfo: This is a structure to store common layout information and is created by the ContactCardLayouter and used by each ContactCard. * ContactData: This namespace contains a table which has the contact information we use to populate the contact cards. * ClippedImage: This namespace provides a helper function which creates an ImageView which is added to a control that has clipping. * This clipping comes in the form of a Circle or Quad. * The Vertex shader mixes in the Circle and Quad geometry depending on the value of a uniform float. * Animating this float between CIRCLE_GEOMETRY and QUAD_GEOMETRY is what enables the morphing between the two geometries. */ class ContactCardController : public ConnectionTracker // Inherit from ConnectionTracker so that our signals can be automatically disconnected upon our destruction. { public: /** * @brief Constructor. * @param[in] application A reference to the Application class. */ ContactCardController( Application& application ) : mApplication( application ) { // Connect to the Application's Init signal mApplication.InitSignal().Connect( this, &ContactCardController::Create ); } private: /** * @brief Called to initialise the application content * @param[in] application A reference to the Application class. */ void Create( Application& application ) { // Hide the indicator bar application.GetWindow().ShowIndicator( Dali::Window::INVISIBLE ); // Set the stage background color and connect to the stage's key signal to allow Back and Escape to exit. Stage stage = Stage::GetCurrent(); stage.SetBackgroundColor( STAGE_COLOR ); stage.KeyEventSignal().Connect( this, &ContactCardController::OnKeyEvent ); // Add all the contacts to the layouter for( size_t i = 0; i < ContactData::TABLE_SIZE; ++i ) { mContactCardLayouter.AddContact( ContactData::TABLE[ i ].name, ContactData::TABLE[ i ].address, ContactData::TABLE[ i ].imagePath ); } } /** * @brief Called when any key event is received * * Will use this to quit the application if Back or the Escape key is received * @param[in] event The key event information */ void OnKeyEvent( const KeyEvent& event ) { if( event.state == KeyEvent::Down ) { if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) { mApplication.Quit(); } } } Application& mApplication; ///< Reference to the application class. ContactCardLayouter mContactCardLayouter; ///< The contact card layouter. }; int DALI_EXPORT_API main( int argc, char **argv ) { Application application = Application::New( &argc, &argv, THEME_PATH ); ContactCardController contactCardController( application ); application.MainLoop(); return 0; }