/* * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include #include "shared/utility.h" using namespace Dali; using namespace Dali::Toolkit; namespace { const char * const PLAY_ICON( DEMO_IMAGE_DIR "icon-play.png" ); const char * const PLAY_ICON_SELECTED( DEMO_IMAGE_DIR "icon-play-selected.png" ); const char* const STATIC_GIF_DOG( DEMO_IMAGE_DIR "dog-static.gif" ); const char* const ANIMATE_GIF_DOG( DEMO_IMAGE_DIR "dog-anim.gif" ); const char* const STATIC_GIF_LOGO( DEMO_IMAGE_DIR "dali-logo-static.gif" ); const char* const ANIMATE_GIF_LOGO( DEMO_IMAGE_DIR "dali-logo-anim.gif" ); const char* const ANIMATE_PIXEL_AREA( "Animate PixelArea" ); const char* const ANIMATE_PIXEL_AREA_AND_SCALE( "Animate PixelArea & Scale" ); const Vector4 DIM_COLOR( 0.85f, 0.85f, 0.85f, 0.85f ); } /* This example shows how to display a GIF image. * First a static GIF image is loaded and then when the user presses on the "Play" icon, * the static image is replaced by an animated one */ class AnimatedImageController : public ConnectionTracker { public: AnimatedImageController( Application& application ) : mApplication( application ) { // Connect to the Application's Init signal mApplication.InitSignal().Connect( this, &AnimatedImageController::Create ); } ~AnimatedImageController() { // Nothing to do here; } // The Init signal is received once (only) during the Application lifetime void Create( Application& application ) { // Get a handle to the stage Stage stage = Stage::GetCurrent(); stage.SetBackgroundColor( Color::WHITE ); // Tie-in input event handlers: stage.KeyEventSignal().Connect( this, &AnimatedImageController::OnKeyEvent ); mActorDog = CreateGifViewWithOverlayPlayButton( STATIC_GIF_DOG ); mActorDog.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER ); mActorDog.SetY( -100.f ); stage.Add( mActorDog ); mActorLogo = CreateGifViewWithOverlayPlayButton( STATIC_GIF_LOGO ); mActorLogo.SetAnchorPoint( AnchorPoint::TOP_CENTER ); mActorLogo.SetY( 100.f ); stage.Add( mActorLogo ); mTapDetector = TapGestureDetector::New(); mTapDetector.DetectedSignal().Connect( this, &AnimatedImageController::OnTap ); } /** * Create the gif image view with an overlay play button. */ Toolkit::ImageView CreateGifViewWithOverlayPlayButton( const std::string& gifUrl ) { Toolkit::ImageView imageView = Toolkit::ImageView::New( gifUrl ); imageView.SetParentOrigin( ParentOrigin::CENTER ); // Create a push button, and add it as child of the image view Toolkit::PushButton animateButton = Toolkit::PushButton::New(); animateButton.SetProperty( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL, PLAY_ICON ); animateButton.SetProperty( Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL, PLAY_ICON_SELECTED ); animateButton.SetParentOrigin( ParentOrigin::CENTER ); animateButton.SetAnchorPoint( AnchorPoint::CENTER ); animateButton.ClickedSignal().Connect( this, &AnimatedImageController::OnPlayButtonClicked ); imageView.Add( animateButton ); // Apply dim color on the gif view and the play button imageView.SetColor( DIM_COLOR ); return imageView; } Toolkit::ImageView CreateGifViewWithAnimatePixelAreaButton( const std::string& gifUrl, WrapMode::Type wrapModeU, WrapMode::Type wrapModeV, const std::string& buttonLabel ) { Toolkit::ImageView imageView = Toolkit::ImageView::New(); imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, Property::Map().Add( Toolkit::ImageVisual::Property::URL, gifUrl ) .Add( Toolkit::ImageVisual::Property::WRAP_MODE_U, wrapModeU ) .Add( Toolkit::ImageVisual::Property::WRAP_MODE_V, wrapModeV )); imageView.SetParentOrigin( ParentOrigin::CENTER ); // Create a push button, and add it as child of the image view Toolkit::PushButton animateButton = Toolkit::PushButton::New(); animateButton.SetProperty( Toolkit::Button::Property::LABEL, buttonLabel ); animateButton.SetParentOrigin( ParentOrigin::BOTTOM_CENTER ); animateButton.SetAnchorPoint( AnchorPoint::TOP_CENTER ); animateButton.SetY( 20.f ); animateButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS ); animateButton.SetProperty( Actor::Property::INHERIT_SCALE, false ); imageView.Add( animateButton ); mTapDetector.Attach( animateButton ); mTapDetector.Attach( imageView ); return imageView; } bool OnPlayButtonClicked( Toolkit::Button button ) { Stage stage = Stage::GetCurrent(); // With play button clicked, the static gif is replaced with animated gif. if( button.GetParent() == mActorDog ) { // remove the static gif view, the play button is also removed as its child. stage.Remove( mActorDog ); mActorDog = CreateGifViewWithAnimatePixelAreaButton( ANIMATE_GIF_DOG, WrapMode::REPEAT, WrapMode::DEFAULT, ANIMATE_PIXEL_AREA_AND_SCALE ); mActorDog.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER ); mActorDog.SetY( -100.f ); stage.Add( mActorDog ); } else // button.GetParent() == mActorLogo { // remove the static gif view, the play button is also removed as its child. stage.Remove( mActorLogo ); mActorLogo = CreateGifViewWithAnimatePixelAreaButton( ANIMATE_GIF_LOGO, WrapMode::DEFAULT, WrapMode::MIRRORED_REPEAT, ANIMATE_PIXEL_AREA ); mActorLogo.SetAnchorPoint( AnchorPoint::TOP_CENTER ); mActorLogo.SetY( 100.f ); stage.Add( mActorLogo ); } return true; } void OnTap(Dali::Actor actor, const Dali::TapGesture& tap) { if( actor.GetParent() == mActorDog ) // "Animate Pixel Area" button is clicked { Animation animation = Animation::New( 3.f ); animation.AnimateTo( Property( mActorDog, ImageView::Property::PIXEL_AREA ), Vector4( -1.0, 0.0, 3.f, 1.f ), AlphaFunction::SIN ); animation.AnimateTo( Property( mActorDog, Actor::Property::SCALE_X ), 3.f, AlphaFunction::SIN ); animation.Play(); } else if( actor.GetParent() == mActorLogo ) // "Animate Pixel Area" button is clicked { Animation animation = Animation::New( 3.f ); animation.AnimateTo( Property( mActorLogo, ImageView::Property::PIXEL_AREA ), Vector4( 0.0, 1.0, 1.f, 1.f ), AlphaFunction::SIN ); animation.Play(); } else if( actor == mActorDog ) // stop the animated gif, switch to static view { Stage stage = Stage::GetCurrent(); stage.Remove( mActorDog ); mActorDog = CreateGifViewWithOverlayPlayButton( STATIC_GIF_DOG ); mActorDog.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER ); mActorDog.SetY( -100.f ); stage.Add( mActorDog ); } else if( actor == mActorLogo ) // stop the animated gif, switch to static view { Stage stage = Stage::GetCurrent(); stage.Remove( mActorLogo ); mActorLogo = CreateGifViewWithOverlayPlayButton( STATIC_GIF_LOGO ); mActorLogo.SetAnchorPoint( AnchorPoint::TOP_CENTER ); mActorLogo.SetY( 100.f ); stage.Add( mActorLogo ); } } void OnKeyEvent(const KeyEvent& event) { if(event.state == KeyEvent::Down) { if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) ) { mApplication.Quit(); } } } private: Application& mApplication; Toolkit::ImageView mActorDog; Toolkit::ImageView mActorLogo; TapGestureDetector mTapDetector; }; // Entry point for Linux & Tizen applications // int DALI_EXPORT_API main( int argc, char **argv ) { Application application = Application::New( &argc, &argv ); AnimatedImageController test( application ); application.MainLoop(); return 0; }