/* * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "beat-control.h" #include "beat-control-impl.h" namespace Demo { BeatControl::BeatControl() { } BeatControl::BeatControl( const BeatControl& beatControl ) : Control( beatControl ) { } BeatControl& BeatControl::operator= ( const BeatControl& rhs ) { if( &rhs != this ) { Control::operator=( rhs ); } return *this; } BeatControl::~BeatControl() { } BeatControl BeatControl::New() { BeatControl beatControl = Internal::BeatControl::New(); return beatControl; } BeatControl BeatControl::New( const std::string& url ) { BeatControl beatControl = Internal::BeatControl::New(); return beatControl; } BeatControl BeatControl::DownCast( BaseHandle handle ) { return Control::DownCast< BeatControl, Internal::BeatControl > ( handle ); } void BeatControl::StartBounceAnimation() { GetImpl(*this).StartBounceAnimation(); } void BeatControl::StartXAnimation() { GetImpl(*this).StartXAnimation(); } void BeatControl::StartYAnimation() { GetImpl(*this).StartYAnimation(); } void BeatControl::StartFadeAnimation() { GetImpl(*this).StartFadeAnimation(); } BeatControl::BeatControl( Internal::BeatControl& implementation ) : Control( implementation ) { } BeatControl::BeatControl( Dali::Internal::CustomActor* internal ) : Control( internal ) { VerifyCustomActorPointer< Internal::BeatControl >( internal ) ; } } //namespace Demo