#ifndef DALI_DEMO_INTERNAL_BEAT_CONTROL_IMPL_H #define DALI_DEMO_INTERNAL_BEAT_CONTROL_IMPL_H /* * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "beat-control.h" #include #include #include #include #include namespace Demo { namespace Internal // To use TypeRegistry, handle and body classes need the same name { class BeatControl : public Dali::Toolkit::Internal::Control { public: /** * Instantiate a new BeatControl object */ static Demo::BeatControl New(); BeatControl(); ~BeatControl(); public: // API void StartBounceAnimation(); void StartXAnimation(); void StartYAnimation(); void StartFadeAnimation(); public: // Properties /** * Called when a property of an object of this type is set. * @param[in] object The object whose property is set. * @param[in] index The property index. * @param[in] value The new property value. */ static void SetProperty( Dali::BaseObject* object, Dali::Property::Index index, const Dali::Property::Value& value ); /** * Called to retrieve a property of an object of this type. * @param[in] object The object whose property is to be retrieved. * @param[in] index The property index. * @return The current value of the property. */ static Dali::Property::Value GetProperty( Dali::BaseObject* object, Dali::Property::Index propertyIndex ); private: // From Control /** * @copydoc Toolkit::Control::OnInitialize() */ virtual void OnInitialize(); /** * @copydoc Toolkit::Control::OnStageConnect() */ virtual void OnStageConnection( int depth ); /** * @copydoc Toolkit::Control::OnStageDisconnection() */ virtual void OnStageDisconnection(); /** * @copydoc Toolkit::Control::OnSizeSet() */ virtual void OnSizeSet( const Dali::Vector3& targetSize ); /** * @copydoc Toolkit::Control::OnRelayout() */ virtual void OnRelayout( const Dali::Vector2& targetSize, Dali::RelayoutContainer& container ); /** * @copydoc Toolkit::Control::GetNaturalSize */ virtual Dali::Vector3 GetNaturalSize(); /** * @copydoc Toolkit::Control::OnStyleChange */ virtual void OnStyleChange( Dali::Toolkit::StyleManager styleManager, Dali::StyleChange::Type change ); private: void OnBounceAnimationFinished( Dali::Animation& handle ); void OnXAnimationFinished( Dali::Animation& src ); void OnYAnimationFinished( Dali::Animation& src ); void OnFadeAnimationFinished( Dali::Animation& src ); /** * Relayout the visuals as a result of size negotiation */ void RelayoutVisuals( const Dali::Vector2& targetSize ); private: //undefined BeatControl( const BeatControl& ); BeatControl& operator=( const BeatControl& ); private: // Implementation details Dali::Toolkit::Visual::Base mVisual; Dali::Toolkit::TransitionData mBounceTransition; Dali::Toolkit::TransitionData mLeftTransition; Dali::Toolkit::TransitionData mUpTransition; Dali::Toolkit::TransitionData mFadeTransition; Dali::Animation mAnimation; Dali::Animation mXAnimation; Dali::Animation mYAnimation; Dali::Animation mFadeAnimation; Dali::Vector2 mTransformSize; Dali::Toolkit::Align::Type mTransformOrigin; Dali::Toolkit::Align::Type mTransformAnchorPoint; int mAnimationPlaying; }; } // Internal inline Internal::BeatControl& GetImpl( Demo::BeatControl& handle ) { DALI_ASSERT_ALWAYS( handle ); Dali::RefObject& object = handle.GetImplementation(); return static_cast(object); } inline const Internal::BeatControl& GetImpl( const Demo::BeatControl& handle ) { DALI_ASSERT_ALWAYS( handle ); const Dali::RefObject& object = handle.GetImplementation(); return static_cast(object); } } // Demo #endif // DALI_DEMO_BEAT_CONTROL_IMPL_H