/* * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "image-channel-control.h" #include "image-channel-control-impl.h" namespace Demo { ImageChannelControl::ImageChannelControl() { } ImageChannelControl::ImageChannelControl( const ImageChannelControl& imageChannelControl ) : Control( imageChannelControl ) { } ImageChannelControl& ImageChannelControl::operator= ( const ImageChannelControl& rhs ) { if( &rhs != this ) { Control::operator=( rhs ); } return *this; } ImageChannelControl::~ImageChannelControl() { } ImageChannelControl ImageChannelControl::New() { ImageChannelControl imageChannelControl = Internal::ImageChannelControl::New(); return imageChannelControl; } ImageChannelControl ImageChannelControl::New( const std::string& url ) { ImageChannelControl imageChannelControl = Internal::ImageChannelControl::New(); imageChannelControl.SetImage( url ); return imageChannelControl; } ImageChannelControl ImageChannelControl::DownCast( BaseHandle handle ) { return Control::DownCast< ImageChannelControl, Internal::ImageChannelControl > ( handle ); } void ImageChannelControl::SetImage( const std::string& url ) { GetImpl( *this ).SetImage( url ); } void ImageChannelControl::SetVisibility( bool visibility ) { GetImpl( *this ).SetVisibility( visibility ); } ImageChannelControl::ImageChannelControl( Internal::ImageChannelControl& implementation ) : Control( implementation ) { } ImageChannelControl::ImageChannelControl( Dali::Internal::CustomActor* internal ) : Control( internal ) { VerifyCustomActorPointer< Internal::ImageChannelControl >( internal ) ; } } //namespace Demo