/* * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // EXTERNAL INCLUDES #include // INTERNAL INCLUDES #include "shared/view.h" #include #include #include using namespace Dali; using Dali::Toolkit::TextLabel; // LOCAL STUFF namespace { const char * const TOOLBAR_IMAGE( DEMO_IMAGE_DIR "top-bar.png" ); const char * const APPLICATION_TITLE_HIGHP( "Dissolve Effect(highp)" ); const char * const APPLICATION_TITLE_MEDIUMP( "Dissolve Effect(mediump)" ); const char * const EFFECT_HIGHP_IMAGE( DEMO_IMAGE_DIR "icon-highp.png" ); const char * const EFFECT_HIGHP_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-highp-selected.png" ); const char * const EFFECT_MEDIUMP_IMAGE( DEMO_IMAGE_DIR "icon-mediump.png" ); const char * const EFFECT_MEDIUMP_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-mediump-selected.png" ); const char * const PLAY_ICON( DEMO_IMAGE_DIR "icon-play.png" ); const char * const PLAY_ICON_SELECTED( DEMO_IMAGE_DIR "icon-play-selected.png" ); const char * const STOP_ICON( DEMO_IMAGE_DIR "icon-stop.png" ); const char * const STOP_ICON_SELECTED( DEMO_IMAGE_DIR "icon-stop-selected.png" ); const char* IMAGES[] = { DEMO_IMAGE_DIR "gallery-large-1.jpg", DEMO_IMAGE_DIR "gallery-large-2.jpg", DEMO_IMAGE_DIR "gallery-large-3.jpg", DEMO_IMAGE_DIR "gallery-large-4.jpg", DEMO_IMAGE_DIR "gallery-large-5.jpg", DEMO_IMAGE_DIR "gallery-large-6.jpg", DEMO_IMAGE_DIR "gallery-large-7.jpg", DEMO_IMAGE_DIR "gallery-large-8.jpg", DEMO_IMAGE_DIR "gallery-large-9.jpg", DEMO_IMAGE_DIR "gallery-large-10.jpg", DEMO_IMAGE_DIR "gallery-large-11.jpg", DEMO_IMAGE_DIR "gallery-large-12.jpg", DEMO_IMAGE_DIR "gallery-large-13.jpg", DEMO_IMAGE_DIR "gallery-large-14.jpg", DEMO_IMAGE_DIR "gallery-large-15.jpg", DEMO_IMAGE_DIR "gallery-large-16.jpg", DEMO_IMAGE_DIR "gallery-large-17.jpg", DEMO_IMAGE_DIR "gallery-large-18.jpg", DEMO_IMAGE_DIR "gallery-large-19.jpg", DEMO_IMAGE_DIR "gallery-large-20.jpg", DEMO_IMAGE_DIR "gallery-large-21.jpg", }; const int NUM_IMAGES( sizeof(IMAGES) / sizeof(IMAGES[0]) ); // The duration of the current image staying on screen when slideshow is on const int VIEWINGTIME = 2000; // 2 seconds const float TRANSITION_DURATION = 2.5f; //2.5 second const float INITIAL_DEPTH = 10.0f; /** * @brief Create an image view with an image which would be scaled-down to no more than the stage dimensions. * * Uses image scaling mode SCALE_TO_FILL to resize the image at * load time to cover the entire stage with pixels with no borders, * and filter mode BOX_THEN_LINEAR to sample the image with maximum quality. */ Toolkit::ImageView CreateStageFillingImageView( const char * const imagePath ) { Size stageSize = Stage::GetCurrent().GetSize(); Toolkit::ImageView imageView = Toolkit::ImageView::New(); Property::Map map; map[Toolkit::Visual::Property::TYPE] = Toolkit::Visual::IMAGE; map[Toolkit::ImageVisual::Property::URL] = imagePath; map[Toolkit::ImageVisual::Property::DESIRED_WIDTH] = stageSize.x; map[Toolkit::ImageVisual::Property::DESIRED_HEIGHT] = stageSize.y; map[Toolkit::ImageVisual::Property::FITTING_MODE] = FittingMode::SCALE_TO_FILL; map[Toolkit::ImageVisual::Property::SAMPLING_MODE] = SamplingMode::BOX_THEN_LINEAR; map[Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING] = true; imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, map ); return imageView; } } // namespace class DissolveEffectApp : public ConnectionTracker { public: /** * Constructor * @param application class, stored as reference */ DissolveEffectApp( Application& application ); ~DissolveEffectApp(); private: /** * This method gets called once the main loop of application is up and running */ void OnInit( Application& application ); /** * PanGesture callback. This method gets called when the pan gesture is detected. * @param[in] actor The actor receiving the pan gesture. * @param[in] gesture The detected pan gesture. */ void OnPanGesture( Actor actor, const PanGesture& gesture ); /** * Set up the animations for transition * @param[in] position The point ( locates within rectange {(0,0),(0,1),(1,0),(1,1)} ) passing through the central line of the dissolve effect * @param[in] displacement The direction of the central line of the dissolve effect */ void StartTransition(Vector2 position, Vector2 displacement); /** * Callback function of effect-switch button * Change the precision of the effect shader when the effect button is clicked * @param[in] button The handle of the clicked button */ bool OnEffectButtonClicked( Toolkit::Button button ); /** * Callback function of slideshow button * Start or stop the automatical image display when the slideshow button is clicked * @param[in] button The handle of the clicked button */ bool OnSildeshowButtonClicked( Toolkit::Button button ); /** * Callback function of cube transition completed signal * @param[in] effect The cube effect used for the transition * @param[in] imageActor The target imageActor of the completed transition */ void OnTransitionCompleted(Animation& source); /** * Callback function of timer tick * The timer is used to count the image display duration after cube transition in slideshow, */ bool OnTimerTick(); /** * Main key event handler */ void OnKeyEvent(const KeyEvent& event); private: Application& mApplication; Toolkit::Control mView; Toolkit::ToolBar mToolBar; Layer mContent; Toolkit::TextLabel mTitleActor; Actor mParent; Toolkit::ImageView mCurrentImage; Toolkit::ImageView mNextImage; unsigned int mIndex; Property::Map mDissolveEffect; Property::Map mEmptyEffect; bool mUseHighPrecision; Animation mAnimation; PanGestureDetector mPanGestureDetector; bool mIsTransiting; bool mSlideshow; Timer mViewTimer; bool mTimerReady; unsigned int mCentralLineIndex; Toolkit::PushButton mPlayStopButton; Toolkit::PushButton mEffectChangeButton; }; DissolveEffectApp::DissolveEffectApp( Application& application ) : mApplication( application ), mIndex( 0 ), mUseHighPrecision(true), mIsTransiting( false ), mSlideshow( false ), mTimerReady( false ), mCentralLineIndex( 0 ) { mApplication.InitSignal().Connect( this, &DissolveEffectApp::OnInit ); } DissolveEffectApp::~DissolveEffectApp() { //Nothing to do } void DissolveEffectApp::OnInit( Application& application ) { Stage::GetCurrent().KeyEventSignal().Connect(this, &DissolveEffectApp::OnKeyEvent); // Creates a default view with a default tool bar, the view is added to the stage. mContent = DemoHelper::CreateView( application, mView,mToolBar, "", TOOLBAR_IMAGE, "" ); // Add an effect-changing button on the right of the tool bar. mEffectChangeButton = Toolkit::PushButton::New(); mEffectChangeButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE ); mEffectChangeButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE_SELECTED ); mEffectChangeButton.ClickedSignal().Connect( this, &DissolveEffectApp::OnEffectButtonClicked ); mToolBar.AddControl( mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING ); // Add title to the tool bar. mTitleActor = DemoHelper::CreateToolBarLabel( APPLICATION_TITLE_HIGHP ); mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Toolkit::Alignment::HorizontalCenter ); // Add an slide-show button on the right of the title mPlayStopButton = Toolkit::PushButton::New(); mPlayStopButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, PLAY_ICON ); mPlayStopButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, PLAY_ICON_SELECTED ); mPlayStopButton.ClickedSignal().Connect( this, &DissolveEffectApp::OnSildeshowButtonClicked ); mToolBar.AddControl( mPlayStopButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalCenter, DemoHelper::DEFAULT_PLAY_PADDING ); // use pan gesture to detect the cursor or finger movement mPanGestureDetector = PanGestureDetector::New(); mPanGestureDetector.DetectedSignal().Connect( this, &DissolveEffectApp::OnPanGesture ); mViewTimer = Timer::New( VIEWINGTIME ); mViewTimer.TickSignal().Connect( this, &DissolveEffectApp::OnTimerTick ); mTimerReady = true; // Set size to stage size to avoid seeing a black border on transition mParent = Actor::New(); mParent.SetSize( Stage::GetCurrent().GetSize() ); mParent.SetParentOrigin( ParentOrigin::CENTER ); mContent.Add( mParent ); // show the first image mCurrentImage = CreateStageFillingImageView( IMAGES[mIndex] ); mCurrentImage.SetParentOrigin( ParentOrigin::CENTER ); mCurrentImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); mCurrentImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO ); mParent.Add( mCurrentImage ); mPanGestureDetector.Attach( mCurrentImage ); mDissolveEffect = Dali::Toolkit::CreateDissolveEffect( mUseHighPrecision ); Property::Map emptyShaderMap; mEmptyEffect.Insert( "shader", emptyShaderMap ); } // signal handler, called when the pan gesture is detected void DissolveEffectApp::OnPanGesture( Actor actor, const PanGesture& gesture ) { // does not response when the animation has not finished if( mIsTransiting || mSlideshow ) { return; } if( gesture.state == Gesture::Continuing ) { if( gesture.displacement.x < 0) { mIndex = (mIndex + 1)%NUM_IMAGES; } else { mIndex = (mIndex + NUM_IMAGES -1)%NUM_IMAGES; } mNextImage = CreateStageFillingImageView( IMAGES[ mIndex ] ); mNextImage.SetParentOrigin( ParentOrigin::CENTER ); mNextImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); mNextImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO ); mNextImage.SetZ(INITIAL_DEPTH); mParent.Add( mNextImage ); Vector2 size = Vector2( mCurrentImage.GetCurrentSize() ); StartTransition( gesture.position / size, gesture.displacement * Vector2(1.0, size.x/size.y)); } } void DissolveEffectApp::StartTransition(Vector2 position, Vector2 displacement) { mAnimation = Animation::New(TRANSITION_DURATION); Dali::Toolkit::DissolveEffectSetCentralLine( mCurrentImage, position, displacement, 0.0f ); mCurrentImage.SetProperty( Toolkit::ImageView::Property::IMAGE, mDissolveEffect ); mAnimation.AnimateTo( Property( mCurrentImage, "uPercentage" ), 1.0f, AlphaFunction::LINEAR ); mNextImage.SetOpacity(0.0f); mAnimation.AnimateTo( Property( mNextImage, Actor::Property::COLOR_ALPHA ), 1.0f, AlphaFunction::LINEAR ); if(mUseHighPrecision) { Dali::Toolkit::DissolveEffectSetCentralLine( mNextImage, position, displacement, 1.0f ); mNextImage.SetProperty( Toolkit::ImageView::Property::IMAGE, mDissolveEffect ); mAnimation.AnimateTo( Property( mNextImage, "uPercentage" ), 0.0f, AlphaFunction::LINEAR ); } else { mAnimation.AnimateTo( Property( mNextImage, Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), AlphaFunction::LINEAR ); } mAnimation.FinishedSignal().Connect( this, &DissolveEffectApp::OnTransitionCompleted ); mAnimation.Play(); mIsTransiting = true; } void DissolveEffectApp::OnKeyEvent(const KeyEvent& event) { if(event.state == KeyEvent::Down) { if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) ) { mApplication.Quit(); } } } bool DissolveEffectApp::OnEffectButtonClicked( Toolkit::Button button ) { mUseHighPrecision = !mUseHighPrecision; mDissolveEffect = Dali::Toolkit::CreateDissolveEffect(mUseHighPrecision); if(mUseHighPrecision) { mTitleActor.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_HIGHP) ); mEffectChangeButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE ); mEffectChangeButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE_SELECTED ); } else { mTitleActor.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_MEDIUMP) ); mEffectChangeButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EFFECT_MEDIUMP_IMAGE ); mEffectChangeButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EFFECT_MEDIUMP_IMAGE_SELECTED ); } return true; } bool DissolveEffectApp::OnSildeshowButtonClicked( Toolkit::Button button ) { mSlideshow = !mSlideshow; if( mSlideshow ) { mPlayStopButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, STOP_ICON ); mPlayStopButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, STOP_ICON_SELECTED ); mPanGestureDetector.Detach( mParent ); mViewTimer.Start(); mTimerReady = false; } else { mPlayStopButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, PLAY_ICON ); mPlayStopButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, PLAY_ICON_SELECTED ); mTimerReady = true; mPanGestureDetector.Attach( mParent ); } return true; } void DissolveEffectApp::OnTransitionCompleted( Animation& source ) { if(mUseHighPrecision) { mNextImage.SetProperty( Toolkit::ImageView::Property::IMAGE, mEmptyEffect ); } mParent.Remove( mCurrentImage ); mPanGestureDetector.Detach( mCurrentImage ); mCurrentImage = mNextImage; mPanGestureDetector.Attach( mCurrentImage ); mIsTransiting = false; if( mSlideshow) { mViewTimer.Start(); mTimerReady = false; } } bool DissolveEffectApp::OnTimerTick() { mTimerReady = true; if(mSlideshow) { mIndex = (mIndex + 1)%NUM_IMAGES; mNextImage = CreateStageFillingImageView( IMAGES[ mIndex ] ); mNextImage.SetParentOrigin( ParentOrigin::CENTER ); mNextImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); mNextImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO ); mNextImage.SetZ(INITIAL_DEPTH); mParent.Add( mNextImage ); switch( mCentralLineIndex%4 ) { case 0: { StartTransition(Vector2(1.0f,0.5f), Vector2(-1.0f, 0.0f)); break; } case 1: { StartTransition(Vector2(0.5f,0.0f), Vector2(0.0f, 1.0f)); break; } case 2: { StartTransition(Vector2(0.0f,0.5f), Vector2(1.0f, 0.0f)); break; } default: { StartTransition(Vector2(0.5f,1.0f), Vector2(0.0f, -1.0f)); break; } } mCentralLineIndex++; } return false; //return false to stop the timer } int DALI_EXPORT_API main( int argc, char **argv ) { Application application = Application::New( &argc, &argv, DEMO_THEME_PATH ); DissolveEffectApp test( application ); application.MainLoop(); return 0; }