/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include using namespace Dali; using namespace Dali::Toolkit; namespace { const float COLOR_ANIMATION_DURATION(5.0f); const float OPACITY_ANIMATION_DURATION(1.0f); } // unnamed namespace /** * @brief An example that shows how to use property notifications. * * - Creates a text label and sets its text color to black. * - Animates the text color of a text label to red. * - Sets up a property notification so that we are informed when the color is 50% red. * - When we are notified, we start a new animation which animates the text label to transparent. */ class PropertyNotificationController : public ConnectionTracker { public: /** * @brief Constructor. * @param[in] application A reference to the Application class. */ PropertyNotificationController(Application& application) : mApplication(application) { // Connect to the Application's Init signal mApplication.InitSignal().Connect(this, &PropertyNotificationController::Create); } /** * @brief Called to initialise the application content * @param[in] application A reference to the Application class. */ void Create(Application& application) { // Set the window background color and connect to the window's key signal to allow Back and Escape to exit. Window window = application.GetWindow(); window.SetBackgroundColor(Color::WHITE); window.KeyEventSignal().Connect(this, &PropertyNotificationController::OnKeyEvent); // Create a text label and set the text color to black mTextLabel = TextLabel::New("Black to Red Animation\nNew opacity animation at 50% Red"); mTextLabel.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER); mTextLabel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); mTextLabel.SetProperty(TextLabel::Property::MULTI_LINE, true); mTextLabel.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER"); mTextLabel.SetProperty(TextLabel::Property::TEXT_COLOR, Color::BLACK); window.Add(mTextLabel); // Create an animation and animate the text color to red Animation animation = Animation::New(COLOR_ANIMATION_DURATION); animation.AnimateTo(Property(mTextLabel, TextLabel::Property::TEXT_COLOR), Color::RED); animation.Play(); // Set up a property notification so we are notified when the red component of the text-color reaches 50% PropertyNotification notification = mTextLabel.AddPropertyNotification(TextLabel::Property::TEXT_COLOR_RED, GreaterThanCondition(0.5f)); notification.NotifySignal().Connect(this, &PropertyNotificationController::RedComponentNotification); } /** * @brief Called when any key event is received * * Will use this to quit the application if Back or the Escape key is received * @param[in] event The key event information */ void OnKeyEvent(const KeyEvent& event) { if(event.GetState() == KeyEvent::DOWN) { if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK)) { mApplication.Quit(); } } } /** * @brief Called when the property notification condition is met. * * In our case, it's when the red component is greater than 50%. * Will use this notification to animate the opacity of the text-label to transparent. */ void RedComponentNotification(PropertyNotification& /* source */) { Animation animation = Animation::New(OPACITY_ANIMATION_DURATION); animation.AnimateTo(Property(mTextLabel, Actor::Property::OPACITY), 0.0f); animation.Play(); } private: Application& mApplication; TextLabel mTextLabel; }; int DALI_EXPORT_API main(int argc, char** argv) { Application application = Application::New(&argc, &argv); PropertyNotificationController test(application); application.MainLoop(); return 0; }