#ifndef PARTICLES_FLOAT_RAND_H_ #define PARTICLES_FLOAT_RAND_H_ /* * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include struct FloatRand { std::random_device mDevice; std::mt19937 mMersenneTwister; std::uniform_real_distribution mDistribution; FloatRand() : mMersenneTwister(mDevice()), mDistribution(0., 1.) { } float operator()() { return mDistribution(mMersenneTwister); } }; #endif //PARTICLES_FLOAT_RAND_H_