/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include #include #include #include using namespace Dali; using namespace Dali::Toolkit; namespace { const float START_ANGLE_INITIAL_VALUE( 0.0f ); const float START_ANGLE_TARGET_VALUE( 360.0f ); const float SWEEP_ANGLE_INITIAL_VALUE( 90.0f ); const float SWEEP_ANGLE_TARGET_VALUE( 360.0f ); const float ANIMATION_DURATION( 5.0f ); const Property::Value BACKGROUND { { Visual::Property::TYPE, DevelVisual::ARC }, { Visual::Property::MIX_COLOR, Color::RED }, { DevelArcVisual::Property::START_ANGLE, 0.0f }, { DevelArcVisual::Property::SWEEP_ANGLE, 90.0f }, { DevelArcVisual::Property::CAP, DevelArcVisual::Cap::ROUND }, { DevelArcVisual::Property::THICKNESS, 20.0f } }; } // namespace // This example shows the properties of the arc visual - thickness, startAngle and sweepAngle and animates them. // class ArcVisualExample : public ConnectionTracker { public: ArcVisualExample( Application& application ) : mApplication( application ), mStartAngle( 0.0f ), mSweepAngle( 0.0f ) { // Connect to the Application's Init signal mApplication.InitSignal().Connect( this, &ArcVisualExample::Create ); } ~ArcVisualExample() = default; private: // The Init signal is received once (only) during the Application lifetime void Create( Application& application ) { // Get a handle to the stage Stage stage = Stage::GetCurrent(); stage.SetBackgroundColor( Color::WHITE ); mControl = Control::New(); mControl.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); mControl.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) ); mControl.SetProperty( Control::Property::BACKGROUND, BACKGROUND ); stage.Add( mControl ); // Respond to a click anywhere on the stage stage.GetRootLayer().TouchSignal().Connect( this, &ArcVisualExample::OnTouch ); // Respond to key events stage.KeyEventSignal().Connect( this, &ArcVisualExample::OnKeyEvent ); } bool OnTouch( Actor actor, const TouchData& touch ) { if( touch.GetState( 0 ) == PointState::UP ) { Property::Array array; array.PushBack( Property::Map().Add( "target", "background" ) .Add( "property", "startAngle" ) .Add( "initialValue", START_ANGLE_INITIAL_VALUE ) .Add( "targetValue", START_ANGLE_TARGET_VALUE ) .Add( "animator", Property::Map().Add( "duration", ANIMATION_DURATION ) ) ); array.PushBack( Property::Map().Add( "target", "background" ) .Add( "property", "sweepAngle" ) .Add( "initialValue", SWEEP_ANGLE_INITIAL_VALUE ) .Add( "targetValue", SWEEP_ANGLE_TARGET_VALUE ) .Add( "animator", Property::Map().Add( "duration", ANIMATION_DURATION ) ) ); TransitionData transitionData = TransitionData::New( array ); Animation animation = DevelControl::CreateTransition( Toolkit::Internal::GetImplementation( mControl ), transitionData ); animation.Play(); } return true; } void OnKeyEvent( const KeyEvent& event ) { if( event.state == KeyEvent::Down ) { if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) { mApplication.Quit(); } } } private: Application& mApplication; Control mControl; float mStartAngle; float mSweepAngle; }; int DALI_EXPORT_API main( int argc, char **argv ) { Application application = Application::New( &argc, &argv ); ArcVisualExample test( application ); application.MainLoop(); return 0; }