diff --git a/examples/primitive-shapes/primitive-shapes-example.cpp b/examples/primitive-shapes/primitive-shapes-example.cpp index 7ac2870..6d6f1ad 100644 --- a/examples/primitive-shapes/primitive-shapes-example.cpp +++ b/examples/primitive-shapes/primitive-shapes-example.cpp @@ -324,7 +324,7 @@ public: //Renderer map for model mRendererMap.Clear(); mRendererMap[ "rendererType" ] = "PRIMITIVE"; - mRendererMap[ "color" ] = mColor; + mRendererMap[ "shapeColor" ] = mColor; } //Sets the 3D model to a sphere and modifies the sliders appropriately.