diff --git a/examples/hello-world/hello-world-example.cpp b/examples/hello-world/hello-world-example.cpp index 8974293..a2c0731 100644 --- a/examples/hello-world/hello-world-example.cpp +++ b/examples/hello-world/hello-world-example.cpp @@ -15,10 +15,10 @@ * */ -#include -#include +#include using namespace Dali; +using Dali::Toolkit::TextLabel; // This example shows how to create and display Hello World! using a simple TextActor // @@ -29,8 +29,6 @@ public: HelloWorldController( Application& application ) : mApplication( application ) { - std::cout << "HelloWorldController::HelloWorldController" << std::endl; - // Connect to the Application's Init signal mApplication.InitSignal().Connect( this, &HelloWorldController::Create ); } @@ -43,7 +41,16 @@ public: // The Init signal is received once (only) during the Application lifetime void Create( Application& application ) { - // TODO + // Get a handle to the stage + Stage stage = Stage::GetCurrent(); + + TextLabel textLabel = TextLabel::New(); + textLabel.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + textLabel.SetProperty( TextLabel::Property::TEXT, "Hello World" ); + stage.Add( textLabel ); + + // Respond to a click anywhere on the stage + stage.GetRootLayer().TouchedSignal().Connect( this, &HelloWorldController::OnTouch ); } bool OnTouch( Actor actor, const TouchEvent& touch )