diff --git a/examples/shadow-bone-lighting/shadow-bone-lighting-example.cpp b/examples/shadow-bone-lighting/shadow-bone-lighting-example.cpp index 3e3cd84..347c53f 100644 --- a/examples/shadow-bone-lighting/shadow-bone-lighting-example.cpp +++ b/examples/shadow-bone-lighting/shadow-bone-lighting-example.cpp @@ -199,8 +199,7 @@ public: mShadowView.SetPointLightFieldOfView( Math::PI / 2.0f); mContents.Add(mShadowView); - Image brickWall = ResourceImage::New(DALI_IMAGE_DIR "brick-wall.jpg"); - mShadowPlaneBg = ImageActor::New(brickWall); + mShadowPlaneBg = ImageView::New( DALI_IMAGE_DIR "brick-wall.jpg" ); mShadowPlaneBg.SetParentOrigin(ParentOrigin::CENTER); mShadowPlaneBg.SetAnchorPoint(AnchorPoint::CENTER); mShadowPlaneBg.SetName("Plane"); @@ -208,7 +207,7 @@ public: mContents.Add(mShadowPlaneBg); mShadowPlaneBg.SetPosition(Vector3(50.0f, 50.0f, -200.0f)); - mShadowView.SetShadowPlane(mShadowPlaneBg); + mShadowView.SetShadowPlaneBackground(mShadowPlaneBg); mShadowView.Activate(); mLightAnchor = Actor::New(); @@ -454,8 +453,8 @@ private: Animation mSceneAnimation; bool mPaused; Toolkit::ShadowView mShadowView; - ImageActor mShadowPlaneBg; - ImageActor mShadowPlane; + ImageView mShadowPlaneBg; + ImageView mShadowPlane; Actor mCastingLight; Actor mLightAnchor; ImageView mImageActor1;