#include "client.h" #include #include #include Client::Client(int fd, ThreadData_p threadData) : fd(fd), threadData(threadData) { int flags = fcntl(fd, F_GETFL); fcntl(fd, F_SETFL, flags | O_NONBLOCK); readbuf = (char*)malloc(CLIENT_BUFFER_SIZE); writebuf = (char*)malloc(CLIENT_BUFFER_SIZE); } Client::~Client() { epoll_ctl(threadData->epollfd, EPOLL_CTL_DEL, fd, NULL); // NOTE: the last NULL can cause crash on old kernels close(fd); free(readbuf); free(writebuf); } // false means any kind of error we want to get rid of the client for. bool Client::readFdIntoBuffer() { int n; while ((n = read(fd, &readbuf[wi], getReadBufMaxWriteSize())) != 0) { if (n > 0) { wi += n; if (getReadBufBytesUsed() >= readBufsize) { growReadBuffer(); } } if (n < 0) { if (errno == EINTR) continue; if (errno == EAGAIN || errno == EWOULDBLOCK) break; else return false; } } if (n == 0) // client disconnected. { return false; } return true; } void Client::writeMqttPacket(MqttPacket &packet) { if (packet.getSize() > getWriteBufMaxWriteSize()) growWriteBuffer(packet.getSize()); std::memcpy(&writebuf[wwi], &packet.getBites()[0], packet.getSize()); wwi += packet.getSize(); } // Ping responses are always the same, so hardcoding it for optimization. void Client::writePingResp() { std::cout << "Sending ping response to " << repr() << std::endl; if (2 > getWriteBufMaxWriteSize()) growWriteBuffer(CLIENT_BUFFER_SIZE); writebuf[wwi++] = 0b11010000; writebuf[wwi++] = 0; writeBufIntoFd(); } bool Client::writeBufIntoFd() // TODO: ignore the signal BROKEN PIPE we now also get when a client disappears. { int n; while ((n = write(fd, &writebuf[wri], getWriteBufBytesUsed())) != 0) { if (n > 0) wri += n; if (n < 0) { if (errno == EINTR) continue; if (errno == EAGAIN || errno == EWOULDBLOCK) break; else return false; } } if (wri == wwi) { wri = 0; wwi = 0; } return true; } std::string Client::repr() { std::ostringstream a; a << "Client = " << clientid << ", user = " << username; return a.str(); } bool Client::bufferToMqttPackets(std::vector &packetQueueIn) { while (getReadBufBytesUsed() >= MQTT_HEADER_LENGH) { // Determine the packet length by decoding the variable length size_t remaining_length_i = 1; int multiplier = 1; size_t packet_length = 0; unsigned char encodedByte = 0; do { if (remaining_length_i >= getReadBufBytesUsed()) break; encodedByte = readbuf[ri + remaining_length_i++]; packet_length += (encodedByte & 127) * multiplier; multiplier *= 128; if (multiplier > 128*128*128) return false; } while ((encodedByte & 128) != 0); packet_length += remaining_length_i; if (!authenticated && packet_length >= 1024*1024) { throw ProtocolError("An unauthenticated client sends a packet of 1 MB or bigger? Probably it's just random bytes."); } if (packet_length <= getReadBufBytesUsed()) { MqttPacket packet(&readbuf[ri], packet_length, remaining_length_i, this); packetQueueIn.push_back(std::move(packet)); ri += packet_length; if (ri > wi) throw std::runtime_error("hier"); } else break; } if (ri == wi) { ri = 0; wi = 0; } return true; // TODO: reset buffer to normal size after a while of not needing it, or not needing the extra space. } void Client::setClientProperties(const std::string &clientId, const std::string username, bool connectPacketSeen, uint16_t keepalive) { this->clientid = clientId; this->username = username; this->connectPacketSeen = connectPacketSeen; this->keepalive = keepalive; }